$ whoami role: Software Engineer I org: Collette Tours status: ● open to interesting work

Brooks Wimer
builds systems
that hold up.

I build durable software across the stack — modernizing legacy monoliths into modern APIs, orchestrating AI agents through structured pipelines, and shipping real-time hardware that just works. Currently breaking apart a VB stored-procedure monolith into a C# REST API at Collette; previously built grid-monitoring tools at ISO New England.

01 AI Orchestration Maverick · Discord · agents
02 Real-Time Hardware SyncSonic · Kitbash · Pi/Linux
03 Distributed Systems Astra · networking · discovery
04 Legacy Modernization VB → C# REST · grid monitoring
Selected · everything else

More projects.

Hardware prototypes, real-time grid tooling, computer vision, 3D, and a few experiments I keep around because I learned something building them.

About

Engineer first. Builder by habit.

I work where durable systems meet messy reality — legacy modernization at Collette Tours, real-time grid monitoring at ISO New England, and a stack of personal projects that span hardware, AI orchestration, and distributed systems.

At Collette, I'm on the Strategic Initiatives team breaking apart a legacy VB monolith and stored-procedure-heavy database into a modern C# REST API. I led the rework of the payment processing flow through the booking API while keeping full backwards compatibility with the existing system.

Outside of work, I built Maverick (an AI agent orchestration suite controlled through Discord), SyncSonic (a Raspberry Pi multi-speaker Bluetooth audio hub), Astra (a cross-platform local network scanner), and Kitbash (a customizable wireless game controller). I like building things end-to-end and shipping them.

I studied Computer Science at Boston University (3.74 GPA), TA'd a C# full-stack course, sat on the Dean's Advisory Board, was elected as a peer tutor, and played on the club roller hockey team.

Philosophy & Interests
I'm drawn to storytelling that explores human potential and ideas—my favorite works include The Fountainhead (Ayn Rand), Dune (Frank Herbert), Peaky Blinders, and Ex Machina. Outside of tech, I enjoy surfing, skiing, and reading. These interests converge on a central idea: I believe the most positive future for humanity is one where technology and human evolution go hand-in-hand, where we're integrated with our tools and grow together.

That vision is why I chose computer science. But I'm still in the exploration phase—actively learning and seeking the right intersection of technical depth, creative impact, and purpose. I'm searching for the mission and the right context where I can meaningfully contribute to that vision.

Experience

Where I've shipped.

2024 — Present · Strategic Initiatives

Software Engineer I

Collette Tours

  • Breaking apart a legacy VB monolith and stored-procedure-heavy database into a modern REST API in C#, improving maintainability and enabling incremental modernization.
  • Led the initiative to update the payment processing flow through the booking API while preserving full backwards compatibility with the existing legacy system.
Summer 2023 · Internship

Software Development Intern

ISO New England

  • Built internal tools for monitoring and managing the New England power grid, including a real-time control room display dashboard and an emergency contact automation system.
  • Developed and documented REST API templates used for wind and solar power forecasting web services.
1/25 — 4/25 · Internship

Software Development Intern

Corso (Remote)

  • Contributed to development of a Next.js web application for AI-powered data analytics and visualization of construction permits and regulatory data.
// let's build something

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